Showing posts with label legacy of thorn. Show all posts
Showing posts with label legacy of thorn. Show all posts

Tuesday, 17 May 2016

THE WAPAH!! CHECK LIST : 5 Ways to Check Your Location Has EVERYTHING You Need.


So you've found the perfect place to shoot. It has the right aesthetic for your films tone and its functionality matches your script perfectly, but there are some things that you'll want to bear in mind before you start booking your cast and crew.

Once you've found your location, we talked about some ways to do that HERE, you'll need to make sure that it suits your needs and that its a viable venue to set your movie. Not all locations are created equal and there are 5 things that you need to look at to make sure that where you want to shoot works for you. 

I created something called 'THE WAPAH!! CHECK LIST', which are 5 things that you should look at when you are scouting for places to ideally shoot your next film.

WATER
One of the first things I do is check that there is running water on location. Especially if you are going to spend any length of time there. It seems like something that wouldn't be that important, but if you don't have access to running water, trust me, you notice fast. This could just be a bathroom or kitchen and if you are shooting in a standard suburban house or commercial facility then, chances are, that they'll be water for bathrooms/washing/cleaning up/doing hair and makeup/special effects etc. 
Legacy of Thorn (2014)

However when you're out shooting in warehouses, old buildings and abandoned places (as well as out in nature) Water starts to become harder to come by. This is where you need to figure out how much water you need to bring yourself,  for people and for functionality. Drinking water should always be brought anyway (don't EVER let your cast and crew drink from taps in abandoned or old buildings), but you should be aware of how much you need and what you need it for. 

On Slasher House and Legacy of Thorn, we shot in old, non functioning government buildings. They had electricity and some running water (only cold), but there was no water flow to the showers in either case. This was a problem when most people returned from shooting each evening covered in dirt and sticky blood. Obviously before we got there we had to figure out a solution to that. Which brings us to...

AMENITIES  
Based on how much access and the type of access we have to water and facilities, I then look at the local amenities to figure out just how far we'll have to travel to do things like shower/use the bathroom/get refreshments. This should, again, give you a good idea of what you need to bring in terms of equipment, food, water and what you can have access to on the day. What shops are available locally? How far is it to get to them?

The distance between your set and your amenities can make a huge difference. If you're working with a small crew and suddenly someone you NEED has to take a 90 minute round trip to pick up food or take an actor to the bathroom or what have you then you are gonna see a lot of downtime when you're not shooting and this is when thing start to overrun and cause problems. Also, if you've every met an actor who can't shower for a couple of days, then you'll understand how important it is to find somewhere for them to wash regularly. 

On Legacy of Thorn, the school we shot in (and lived in) for 14 days, had electricity and running cold water, but then water only ran in the admin building and not to the showers down in the sports block. We bought solar showers as it was the height of summer, but they were less than successful, luckily we had scoped out the leisure centre before hand, about 20 minutes down the road and told them what we were up to, they agreed to let us use their showers and we scheduled in time in the day for actors (and then crew) to go and get washed if they needed. 

POWER
Obviously if you are shooting a movie, you are probably gonna need power. Although not in all instances, which is why its actually 3rd on the list (that and it helps me spell WAPAH by being here). After checking our water supply and amenities I look to see how much power (if any we have). How many power points are there? Are the functional? Are they wired safely? How many extensions will we need to set up how many lights? This way I can plan exactly what I need to pack in terms of power/lights and if we need a generator or not.

If we're shooting outdoors, we use rechargeable led lights and scout with that in mind to try and find places with decent natural light already, If we're shooting in the day, this becomes less of an issue obviously and its entirely possible to shoot with natural light and some reflectors. If you're shooting in doors at night you'll probably need power. This is also useful for things like recharging gear, batteries, running footage off the camera and making cups of tea (The most important use of power on a British set). 

On Slasher House 2, we needed to shoot in a graveyard, but getting power out there was a problem that we found impossible to solve. To try and regain control over lighting, we asked a lovely friend of ours who had helped us out on a previous film, if we could use there expansive garden to build a graveyard and run power from the house. The only problem is that they only had one outlet we could run power from, we thought it would be enough at a push and very quickly we started to find that we would lose power to the 3000 watts worth of lights we were running. This meant having to pause filming every 20 minutes of so in the pitch black on a -1 December evening. Make sure you have enough outlets to run your equipment properly.


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ACCESS
What kind of access you have to your location is important and it will ultimately determine if the location is right for your shoot. Can you only get in to the location at certain times? Can you access it around the clock? Is it a 6 hour drive away from base camp? Is it near any civilisation at all? Can you drive to it or do you have walk on foot? There is a huge list of things that will make getting to a location a problem and you sometimes have to weight up if that location is worth using if its too difficult to get to.

You also want to be aware about how long you have at the location, if you need to work around a business then you will probably be shooting after hours, if you need nightfall then you'll have to check that you have access at night. Its worth checking if you can house your cast and crew there to. The easiest shoots i've had are the ones where we lived on set (or in the same complex) as there wasn't travel to worry about or driving back and forth from location every day. Plus it makes its easier for everyone to bond.

On Slasher House 2, we had our main location around the clock, which was fine as we needed to shoot at night because of the locations huge factory windows, we just couldn't cover them. This was fine as we could get in anytime we wanted, The only stipulation was that if we didn't leave by 10 when the gates closed, then we had to stay until 5 in the morning when the gates opened. This led to either having to rush through what we were doing as soon as it got dark, or finishing in the small hours in the cold and then having wait to leave. It took us a while to try and swing the right balance, so its important to try and factor these things early on if you can.

HEALTH AND SAFETY
After I've checked all the above, I then do a huge sweeping check that I consider the MOST IMPORTANT one of all. Health and Safety. This really goes to looking at most of the previous things over all, Is the power safe? Is there enough water to clean wounds? (Real ones rather than sfx) Where is the nearest hospital? The nearest first aid kit? and then I look at what has to happen in the scenes and looks at where our actors will be and how to keep them out of as much danger as possible. Looking for things like loose flooring, nails, low hanging roofs, doors, wires anything that I think might be a hazard and just look at what I need to stay away from and what I can clean up or make safe again. 

Its most important of all to keep you cast and crew safe. If they are going to be crawling around of the floor then I'll make sure its swept and that any sharp objects are removed and just generally try and make it as comfortable as possible without ruining the aesthetic. If there are any stunts, I look at how we are going to do them safely and securely and wether we'll need mats or not. A lot of it is really just common sense, like "don't touch that live wire", "Don't hold that 1000 watt light with your hands" or "don't kick this pile of asbestos boards thinking they are plaster" (That one was me on my first shoot). 

Also and this is a BIG ONE : Make sure you have Insurance, even if you are just making a little no budget movie, make sure that have insurance that covers you in case of any accidents to your actors and the public, you'll save yourself a load of problems should the worst happen. In all honesty there have been very few accidents on our sets, Thats probably down to a mixture of luck and planning, things do just happen, especially when people are in the heat of the moment during a performance and all you can do is do your best to try and account for what could go wrong. Just be careful and ask your actors and crew to do the same, but try and stay safe.


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MJ

IF YOU FIND THIS BLOG USEFUL. PLEASE SHARE. You can keep up to date with our filming goings on at our FACEBOOK PAGE :)

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Tuesday, 10 May 2016

FINDING LOCATIONS : 3 Easy Ways to Find Your Next Film Set


As we've talked about before, finding the right location can make or break your movie. Shooting your film in the right place adds so much production in terms of style, look and value that to over look it is setting yourself off on the wrong foot.

In big budget movies, it not uncommon for sets to be built on a sound stage wherever possible, this is usually due to the amount of control the creative team needs over the set, i.e being able to remove walls, lighting, shooting around the clock. If you're shooting on a budget its unlikely (although not impossible) that you can build your 'Church Interior' or 'Canadian wilderness' from scratch as a set on a sound stage. This usually means that you have to find something the preexists in the world.

This is both a blessing and a curse. Finding a pre-existing location means that you have less control over things like weather, power, access, angles, food establishments and the list varies drastically from place to place, meaning a lot of prep and compromise most of the time. The upside however, is that you get something real, something that you can't build, something raw and lived in and that is really what adds the value to your films.

FINDING YOUR LOCATION

Following are 3 ways of sourcing locations when you are working on a limited budget, These 'suggestions' are by no means the best , or the only, ways of finding the right location for your film, but hopefully they'll help you think creatively about what you need and help you look at where you shoot in more productive way.

1. UNIQUE CIRCUMSTANCES

Douglas Prison : Isle of Man
Finding locations can be tough going. Especially if you need anything outside of student flat or family home, things start getting difficult pretty quickly. This is when you need to employ some of your unique circumstances to finding what you need. By 'Unique Circumstances' I mean this, Everyone has access to something unique that no body else has access to, in terms of locations.

This is basically looking at what you have access to personally. Can you make a film out that creepy looking shack your dad built at the bottom on the garden? Does your Aunt work at a High School after hours? Does your mate have the keys to the warehouse on a weekend? All these are great starting points to finding a great location to shoot in that isn't 'Mark's Studio Apartment' and also a brilliant way of getting the creative juices flowing. There a few things than coming up with a  scene or even an entire film based around an amazing location. 

I always 'try' to write locations based on something I know we have or can get access too, even if that means taking a pause from writing for a moment and throwing it out there to people I know with a "Does anyone have access to..." and usually I receive a "No, But I have access to...", sometimes this will dictate where the film is set and sometimes the direction a film will go.  You have to be creative and compromise when it comes to low budget filmmaking. 

Slasher House (2012) Douglas Prison : Isle of Man 

For Example, I originally wrote Slasher House to take place in an old run down mansion, when we were offered an abandoned prison, it was too good to pass up and we adapted and it worked out for the better, both visually and thematically. It also meant we had to adapt one scene to be set in a 'Gallows' which was a pretty awesome, if not terrifying, experience and also added another dimension to the film.

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2. YOUR NETWORK

After you've spent your first couple of movies exhausting and exhausted your family and friends locations, you should have begun to develop a 'network' of people to work with, to show your work to and who also make movies. This is your community and these are the people you can turn to for help. 

Other filmmakers are a great conduit for resources, this is because, just like you, they spend their time making movies and, believe or not, have come up against most the same problems you have when it comes to getting locations and come out the other side. Its a great way to to find creative solutions to problems, by talking to people who have already solved those problems and getting their advice.

The biggest advantage of this, is that it gives you a new perspective and helps you think outside the box. One of the biggest mistakes I see people making in terms of locations is that they need something so they look for "INSERT LOCATION HERE" and that alone, when one of the key ways to solve the problem is finding something that can do the same job, but provides earlier access. Other filmmakers will have been through this and will be able to help advise you and what can substitute your needed set. 

Legacy of Thorn (2014) : High School Oldham : Main Building
Legacy of Thorn (2014) : High School Oldham : DT BLOCK
What I mean is, for example, on Legacy of Thorn we needed a hospital, but getting one that looked operational was tougher than we could have imagined. Instead we found a section of our old college that looked very similar to a hospital corridor (along with first aid room) and dressed it up to stand in for it. Throwing in some posters, a couple of extras in long white coats and nurses uniforms and we had a what we wanted but without the red tape of shooting a real hospital. 

Sometimes its worth talking to other filmmakers about how they made it appear that they shot in a location.

3.  JUST ASK

Possibly the simplest approach to finding the right location is to find the location you are after and just ask. It seems like there might be more to it, but its really as easy as that. Sometimes if we need a specific location we just find the place we want and then ask. Sometimes we're successful and sometimes not, but no one has ever done anything worse than say 'No'. Usually people just want you to cover electric or a small charge to use it, sometimes they might even just let you have it for free as long as it doesn't conflict with business hours etc.

The real issue with this approach is that it can become a numbers game and thats a lot of ground work, but if you're willing to put that work in, you'll almost certainly find the location that you're after. Just find the type of location you're looking for and make a list of suitable candidates, from here your kind of politely cold calling and explaining your project and what you want to do. Some people won't care, some will be interested, but won't be able to help you and you'll come across those who will do whatever they can to accommodate what you're doing. Its pretty much that simple.

Slasher House 2 (2016) Warehouse 
Slasher House 2 (2016) : Warehouse
For Slasher House 2, we needed a government facility (or something that could pass for one). We actually live in the town that has the government facility that solved the Enigma Code (now a tourist attraction), but they were a flat out 'NO' out of the gate. We decided that we would have to found something that could work instead of and figured a 'Lazer Quest' could work. We emailed every Lazer Quest in a 100 miles radius and out of 25 we got a response from 2, we met with one. It didn't work out due to the times we needed, but we had the location should we want it. 

We eventually went in a different direction that worked out better for us, but I'll talk about that in a future blog. 


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I should point out, that its important to be honest and up front here, telling them you're shooting a family drama when really you're shooting a gore soaked torture porn is counter productive when you turn up on the day and start spraying the place down with food colouring and syrup and if they think they've been fooled, chances of them signing a release form are slim and even if they do and then find out they've been lied to they'll just flat out refuse the next filmmaker that come knocking and its your job to make sure that we pave the way for everybody in the community.

Just like any aspect of filmmaking, employing creative thinking is your friend and if you think about what you need in front of the camera creatively you might even surprise yourself in what you come up with what you think of outside the box or sometimes its as simple as just asking. 

MJ

IF YOU FIND THIS BLOG USEFUL. PLEASE SHARE. You can keep up to date with our filming goings on at our FACEBOOK PAGE :)

 Get Legacy of Thorn on DVD and Digital HD now.
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Monday, 11 April 2016

AUDIO APRIL : The £20 Video Mic


Now before we get started let me just say, when it comes recording sound on set, there is absolutely NO SUBSTITUTE FOR A REALLY GREAT PROFESSIONAL SOUND GUY!!.
Someone who really knows what they are doing and can capture professional quality sound is indispensable and if you can afford a professional sound guy then thats exactly, without a doubt, what you should do.

However, if you're making a film on buttons and glue, the chances are you can't afford to hire a really great sound person and so the temptation is is to get your mate 'bob' to do it because he kind of, sort of knows his shit about music or something. This is a big mistake. 

Filmmakers often overlook sound on their films and they really shouldn't, good sound is probably more important than a great picture, as you probably heard a billion times before, but its very true. 

Getting good sound works very much the same as as getting a good image. It depends on having the right equipment and having the right person using it. As I discussed in my last blog, I've had people with 1000's of pounds worth of equipment show up on my set and deliver unusable sound and I've had a sound guy use a £30 mic and a cheap digital audio recorder and give me great sound, the difference is that one guy knew what he was doing and the other didn't.

My old Jessops VideoMic. Its seen better days.
After pretty disastrous sound on my first 3 feature films, I decided that I was going to teach myself how to record sound myself. I couldn't afford anyone else to do it and unlike actors/sfx artists/Cinematographers etc its very difficult for sound people to use films as 'exposure' outside of their reel (it shouldn't be this way, but the simple fact s no one notices good sound). The decision to do it myself was based on not having to underpay someone else, who would get very little out of it.

I already had a decent(ish) audio recorder (Zoom H2n) and on my last feature Legacy of Thorn we had borrowed a Rode VideoMic Pro, I really liked the results and so when looking for a mic that was the kind of thing I knew I was after, being that its a fairly common 'go to mic' for low budgeters. They retail at about £150 which is a decent price. I had a really great Jessops Video mic that cost me £30 15 years ago and it worked great, too great for the price, but it had seen better days and was beginning to fall to pieces and so moving over to a Rode seemed the best option. 

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TAKSTAR SGC-598 MICROPHONE

I was about to drop the money on it when I found a video on youtube (this one) that compares the Takstar SGC-598 with the Rode VideoMic Pro and  I found that the difference was negligible at best. The huge difference in the two mics was that one cost (at the time) £160 and one cost £23. That didn't seem right, but the results in the video kind of spoke for themselves.

For £23 I figured 'whats the harm?' and picked one up. Amazingly the results we're exactly as they had been in the video, there was very little difference between the VideoMic Pro and the Takstar SGC-598, In fact once I got a handle on it, I found that I could get a better result out of it than I had ever got from the VideoMic Pro.

The mic also has a 10+ decibel boost which is handy for quieter moments, although I've found that it does add just a little bit too much hiss at times, however this can easily be reduced in post without too much damage to the audio. It also comes with a battery that, no kidding, I haven't changed in nearly 2 years and is still going strong. 

It also comes with a shock mount, which is one of its greatest assets. Most other cheap mics I've tried out, have dreadful handling noise that makes most audio unusable, but the shock mount on the Takstar is fantastic and reduces the noise amazingly well. 

It best feature though is the fact that they currently cost around £20 each. I shoot a lot of action orientated stuff and as a result the amount of times mic get clips, hit or damaged as a result of me being in on the action is fairly frequent. If that was happening to £150 mics, I would be in deep trouble pretty quickly, but as these are so cheap, I pick up a couple at a time so that I always have a spare and so I can have extras on set should I need them. 

I've been through 2 on my latest feature. 
I would suggest getting it as close as possible for the best results, but I'd suggest that with any mic.

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Don't get me wrong, this is not the best mic in the world, but for £23 its definitely the best value mic out there and it does give great results and I've struggled to find one as good for close to that price. I've use it on 3 of my own features in the last 2 years and dozens of other peoples projects and its never let me down. 

Its damn good and its damn cheap. If you take the time to learn how to record good sound then a low cost mic won't hinder you at all. So if you're on a budget this is great and affordable option that is readily available and won't break the bank no matter how many mics you break. 

MJ

IF YOU FIND THIS BLOG USEFUL. PLEASE SHARE. You can keep up to date with our filming goings on at our FACEBOOK PAGE :)


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Monday, 7 March 2016

LOW BUDGET LENSES : 3 PRIME LENSES FOR UNDER £50

When choosing Lenses a lot of it comes down to personal taste. For me, I'm shooting narrative film or music videos, mostly in dark/enclosed environments and so for me these things are important factors when looking for glass to put on my camera. 

The biggest problem I faced when I first started buying lenses for my Canon t2i 6 years ago was that after I picked up the very affordable Canon 50mm f1.8 for £100 (You can now get clones for around £50 on ebay) the list of affordable lenses ended. As a low budget filmmaker, finding cheap glass for the camera was tough going. Luckily the kit lens and the 50mm are more than enough to cover most narrative situations with the 'Nifty Fifty' acting as my work horse lens. I also picked up a zoom lens eventually, but in all honesty I must have used it about 4 times over the course of 5 features. The main problem I had always came when I needed wide angles at low light.

When I moved to Panasonic, after 5 years of shooting on a Canon, I was spoilt by the LX100's low light lens that was f1.7 wide open. Thats at its widest angle too, which solved a lot of those problems for me. The issues with it came with the form factor, main that it was a compact, fixed lens camera (although you wouldn't think it from the images it can produce) and as a result had a digital focus ring rather than manual. After working with manual focus for the last half decade, I found it a pain. The upside was the camera shoots 4K and so I was reluctant to move back to Canon.

Then Panasonic released the G7. The price was equivalent to upgrading to Canon's newest 'Rebel series' camera, but with the added bonus of shooting 4K and a better FHD Codec. It was a no brainer, except for the fact the camera had a Micro 4/3 mount. A mount that I hadn't used before and of course I thought back to how unaffordable Canon's lenses were for me when I started shooting on DSLR's. I didn't want to have to drop a bunch of money on getting a whole new set of glass for a new mount on top of dropping a chunk of cash on the new camera. So I started looking for a low budget solution. 

What I found was an extremely cheap and absolutely incredible set of Prime lens made by a company called Fujian (although search C-mount on Ebay for 'off brand' results) that covered almost everything I needed in terms of image and focal range and the amazing thing is I picked them ALL up for just over £50 (although they are available a lot cheaper).  I've broken them down for you all below. The prices are based on what is available this morning on Ebay.

25mm f1.4 CCTV (£12/$17) 
A solid wide angle lens, although the focal length is obviously not as extreme as Panasonic's native 14mm prime, it's wide enough for most situations. The wonderful thing about it is that it creates the most beautiful images of the 3 (which is pretty impressive as its the cheapest) and although it has soft edges at low aperture that only adds to the vintage film look that this lens puts out. 

The 25mm is my go to lens for most situations it's wide enough that it can achieve tracking, dolly and even steady-cam shots whilst giving enough depth of field to maintain that film look. The best part though is the price. I paid just £17 for mine and only because I needed it in a hurry, i've seen these tiny bad boys for as little as £10. If I had to pick just one of these lenses for a shoot, it would be this one.

Take a look HERE

35mm f1.8 CCTV (£14/$20)
This was the first lens I picked up, originally to fit it to a Canon Eos-M. When I moved to Panasonic I tried this out with a 99p adapter on my G7 and was instantly amazed at just how much better than the LUMIX kit lens it looked. It was what instantly inspired me to try the other C-mount lenses. 

It's not quite as durable under low light with it landing at only 1.8 (or 1.7 as is it says on the lens) when fully open, which you wouldn't really notice until you start using the 1.4 lenses more often, but a slight ISO shift should solve most problems in that regard. This is a great medium lens and fantastic for mid shots. I use this mainly for long conversation shots and action stuff where I want a tight image without losing the detail of what is happening in terms of movement. 

Take a look HERE

50mm f1.4 CCTV (£20/$29)
This is very similar to the Canon version in terms of the image it produces. I loved this focal length in my Canon t2i and only really bought the C-mount version to make lens changes faster on set, this is because the lens cost me £27 (once again, only because I needed it in a hurry), I have seen them for £15 at times. This is the most expensive lens out of the set and at £15/£20 that's not a lot.

The upside of trading the Canon 'nifty fifty' for this on was that I found I wasn't switching out adapters when I'm on set, I can just screw the 'Fujian' lens onto my adapter and its ready to go. There is also the fact that this 50mm is 1.4 wide open, making it just that little bit better under darker conditions. Its an incredible close up lens. 

Take a look HERE


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I was blown away by the quality of these lenses, like really, really blown away. They can feel a little cheap sometimes, as some parts are made of plastic and they sometime feel a little fragile, although they are more than durable. They are also Manual Iris which means setting the aperture by hand, I found this tricky at first (mainly just knowing if I was getting the right exposure), but in 3 short months its become second nature and I actually prefer it to an electronic one. On top of that any kind of auto focus is also off the table, but thats something I didn't use on my Canon so its not an issue for me here.

I've been shooting a feature using these 3 lenses since December and I love them, they look so filmic and make shooting in low light conditions an absolute breeze. The 25mm is wide enough for most long shots although I do have a 14mm Lumix prime (With wide angle adapter) in case I need and extreme wide, but I use it very rarely. I can say with great ease though that moving to Micro 4/3 has been a great decision for me as a no budget filmmaker.

Obviously this is bad news for anyone not shooting Micro 4/3 as the lens aren't compatible with Canon's standard FD mount, for me this was another reason that justified my move to Panasonic's brand of cameras. Although the Canon Eos-m (On Ebay for just over £100) has a smaller mount and takes them no problem, so if you're intent on sticking with Canon then it is an option and they really are just a mirrorless version of the the 'Rebel series'. 

In the end though, the kind of image you want comes down to several factors and its all about personal taste. This is what works for me and it may not be what your looking for, but at under £50 for 3 great prime lenses it certainly worth a look for anyone shooting on a budget who just wants more options.

MJ

IF YOU FIND THIS BLOG USEFUL. PLEASE SHARE. You can keep up to date with our filming goings on at our FACEBOOK PAGE :)


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Monday, 29 February 2016

RAISING THORN : Why I'm Glad my 1st Feature was My 3rd Feature.


4 years ago today I handed over the first draft of a script to my producer and partner Anna, I had been working on it since I was about 15 and on 29th of February 2012 I finally finished it. The date was important, I had set it as a deadline almost four years earlier, because the films story took place on February 29th, it seemed fitting. 

In all honesty I always thought Legacy of Thorn (Known as Thorn then) would be my first low budget feature, but as fate would have it, it was my third. Looking back now at all the delays and mishaps that led to the film taking almost 10 years to get off the ground it all seems like a blessing in disguise. The film happening when it did was great for a lot of reasons, the main one being, that, until that point, I hadn't really been ready to make it.

I had come up with the story when I was pretty young, initially starting life as a Halloween fan film idea of sorts, I quickly went a different direction, taking the elements from my idea that were factual and therefore I could use them with out a law suit (mainly the nordic rune elements that inspired Halloweens later sequels) and then starting with everything else from scratch. Overall it was a pretty simple concept, Kind of Halloween meets The Terminator (Two films which I always felt went hand in hand in terms of tone) but told between two time zones that ran against each other. 

The problem I always had with the traditional 'Slasher' set up, was that they always have a strong opening and then 40 minutes of downtime before they got to the 'good stuff'. The solution I eventually came to was to think of it as two films. One set on February 29th 2008 and one on February 29th 2012, the first playing backwards and the second forward. This way, not only could I break up the downtime, but I could essentially conceal important elements in the story that would feel otherwise mundane. Of course, 15 year old me would have been able to understand any of that. 

So as I tried to get the project off the ground, It never seemed to work quite how I imagined it, over the years I would try and make it work, but at the time didn't have the correct understanding of screenwriting and story structure to do so and so I focused my attention on other things. I was disheartened, because I'd always imagined it would be my first 'proper' feature. Another disguised Blessing.  



Eventually, over 10 years later, after making a butt load of horrible short films and some ok ones, I felt a little more confident that I had the filmmaking tools to make it work. By this time I was in preproduction on my actual first feature 'Creepsville' that I had started to develop with another writer after we graduated. Of course, I still wasn't sure I was ready and so I decided to makes another short film to help us get our heads round using the gear we'd be shooting on. 

I dusted off the old script for short film version of Thorn I'd written (Essentially a scene taken from the bigger movie), another writer friend of mine asked if he could polish it up, and then we shot it in an evening in my friends garage, we put it out there and people dug it, it even won first prize in the Scary or Die competition in 2009 against some pretty amazing entries. It was at that point that I started to feel like 'Thorn' should have been my first feature, and again I felt disheartened. Once again, it was a blessing in disguise. 

Creepsville came and went, It was a tough shoot and that was for a relatively simple concept. We got to the end, but the shoot had been a huge mess, After graduating University a year before, that was still a shoot that I've always considered my 'True Film School'. The film suffered in a lot of ways from my lack of experience. I thought to myself, this could have been 'Thorn', I could have fucked that up, and I felt less disheartened.

In 2009 Post on Creepsville was underway and taking a long time (I was fairly hand offs with it) and rather than sit around waiting I started working on the idea for my next film. "This time" I thought "It's sure to be Thorn". 

Then out of the blue I got wind of two films that were in production that sounded scarily similar to my 2005 feature script 'Slasher House'. I panicked, SH was one of the best ideas I'd ever had (make of that what you will) and it was a pretty low budget screenplay. One location, small cast. I realised it was now or never and I polished up the script and moved the film into preproduction in a bid to 'Get there first'. (Ironically the two film never even went under the lens). 

Thorn ended up on the back burner, but this time it felt a little better. See I had planned for Slasher House to be an ensemble movie and the 4th in a series. Thorn being 1 of 3 leading up to it, The other 2 being Hollower and Cleaver : Killer Clown. This would mean that I would have to change my whole series structure, but the upside was, Thorn played a big part in the Slasher House script. I decided that Slasher House would serve better as an introduction to these characters and we could tell their stories later on. Which we did.


Legacy of Thorn (2014)
Slasher House was shot in 2010/2011 and locked picture in 2012, the day after the Premier I receive dozens of calls and messages asking of there was was going to be a Thorn movie. By the time it came out on DVD in my homeland (The UK) Thorn was already an audience favourite. Now I felt like if there was a time for the Thorn movie, it was now, but whilst making the film, I'd had an inkling this would be the case.

Like I said at the beginning, a few months earlier on February 29th I had handed the first draft of a script to Anna and during this time I had been working on getting the final script ready. The script was HUGE and there was no way that I, as an inexperienced filmmaker, could have made it as a first feature, I mean the finale features a goddam Helicopter for crying out loud. 

The true blessing was that the film allowed itself to be ready before it would allow me to make it and I'm glad it did. Legacy of Thorn is one my proudest filmmaking achievements and had I made it earlier I'm not sure I'd be able to say that.

In February 2013 we started preproduction of Legacy of Thorn and one year later it Premiered in London on February 28th. Of course there was a whole adventure along the way, but that is another story for another Leap Year.


MJ

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Tuesday, 2 February 2016

TO GRADE OR NOT TO GRADE


I was recently asked by a filmmaker friend, if he should shoot flat to give him some room to colour correct and grade in post or if he should use physical lighting to get the look he wanted. I thought it was an interesting question and it had me look at how I approach that aspect of filmmaking and how and why that has changed since I started making movies. 

Ungraded shot from
Code of Silence Music Video
If you've seen any of my work, you'll know how important colour is to me when I'm putting together ANY project. It is one of the first things I consider when I begin pre production. A lot of inspiration for this comes from Italian Director Dario Argento and his use of colour thematically across his work in the 70's and 80's as well as the fact that I grew up reading comic book and 'marvelling' at their use of vibrant colour as a language. As result colour always seemed like an equally important aspect of any visual medium to me. Especially filmmaking. 
Graded shot from Sinnergod/Blaze Bayley video 2012
Its strange to think that, even as short a time ago as the late 90's, colour wasn't given a lot of thought when putting together the look of a film. Go back and look at almost any big budget film shot in the 90's, they all have a the very same, flat, grey cinematic look, that not exclusive, but for the most part. I mean back in the early 2000's David Fincher was still considered a stylised 'out there' director and he was certainly one the directors who paved the way for this line of thought that 'colour' was, in many ways, as important as anything when telling a story. 

As we come closer to the new 20's, every film that appears in theatres is now heavily 'stylised' in its own right, a far cry from their 90's counterparts. Grading is now a permanent part of the workflow and it looks like its here to stay. So today I wanted to talk about my approach to colour and grading and how it has evolved over the last few years since I started making feature length films.

*Please remember, as with resolution, lighting, lens choice and compression, Colour and grading is a very small part of what makes an image look 'cinematic'.

TO GRADE OR NOT TO GRADE

Since I started filmmaking I've graded hundreds of projects. Being an early adopter of programs like HITFILM (Back when it was called AlamDV over a decade and a half ago) one of the programs primary functions outside of VFX was colour grading and it was a new an exciting tool for us as backyard filmmakers. Soon everyone was adopting it and grading became a huge part of the no budget workflow in a world where there had been no room for it before and it opened up a world of possibilities for us as visual storytellers.

The problem arose for me when I started to notice a trend, a well documented trend, that you've most likely come across before. All films started to look the same and when Hollywood finally took the tool to its full extension we started to notice that every film came with the same look. 

That 'Orange and Teal' thing that you now see on every big budget movie that hits theatres in this day and age. I hated it. Not the grading itself, I actually really like the look of a lot of these films, but just the fact that all films both low and high budget started to all just look exactly the same and in the medium of visual storytellers that is dangerous ground to walk on. In many ways, 'grading' films has made us lazy, its become the go to tool of the 'fix it in post' generation.

TO GRADE

When I made Slasher House (back in 2010) I didn't have the equipment or the know how to really get the look that I wanted for the film. I had a clear idea of what I wanted and how the final film should appear on screen, but I was left with the option of lighting it flat and colour grading it in post. The film, for better or worse, is known for its 'nuclear' grade' and, for the most part, taking the grading approach and pushing it as far as I did really helped get the film noticed. But for me, I just wasn't happy. It didn't feel natural, it felt artificial. It felt lazy.


Ungraded shot from +Slasher House 2010
Final Grade from +Slasher House 2010
 Grading is an extremely useful tool, when I'm pushed for time on set its sometimes easier for me to shoot with a flat profile and spend my time in post just getting close to the look I want. It is an extremely powerful in terms of setting tone and it can help tremendously if you are relying on your post production time.

Graded shot from the MychoTV web series. 2011.
I directed a web series in 2011, and we had very little on set time. Sometimes about 2 hours to shoot entire sequences and we just didn't have the time or the equipment to light the way I would want to, so shooting flat and taking care of it in post was the best way to go. Its very much the same story on a lot of music shoots, with limited time with bands or performers, I'll make the choice to shoot flat as possible and do the work in post afterwards. For short form stuff, its an approach that works great for me, but in terms of how I want stuff to look, its still a compromise.

The same thing happens when I'm shooting bright, daylight exteriors. Apart from work with colour temperature, there isn't really too much I can do in terms of lighting when I'm working on a low/no budget. So I'll usually make the choice to shoot smart with available light, shoot with a flat or neutral profile and make any adjustments in post if needed.  

For me, this comes with drawbacks, It feels artificial at times and thats not the aesthetic I look for when I'm shooting. After doing this for a couple of years I decided to rethink my approach.

NOT TO GRADE

Ungraded shot used in Legacy of Thorn 2013
For my next feature in 2013, Legacy of Thorn, I was determined to evolve the look of the film and made the choice very early on that I wanted everything to be as physical as possible and I decided that I wouldn't stop with just pour practical effects. I decided that I would shoot everything as I wanted it to appear in the final film 'in camera'. The result was far better, it felt more natural, more real. I'd never been happier with how one of my films looked and I knew, for me, that this was the way I wanted to do things from here on in.
The next too features I worked on had very little in the way of colour correction at all. In fact Cleaver : Killer Clown, had none apart from a couple of slight colour balance shifts and some adjustment to brightness and contrast in the odd shot to match colour, but again, for the most part the film footage you see on screen is the footage I shot in camera with nothing altered. 

Ungraded shot from Cleaver : Killer Clown 2014
After getting through 2 films using almost no colour correction at all, I felt that I had found comfortable space to work in, that really worked for me and the style that I wanted to bring to my films. Using combination of lighting, gels and colour temperature in camera I found it easy to get the look I wanted without ever having to run it through colour software at all. This had some huge benefits for me.
Ungraded shot from Hollower 2015
First off, because I was doing it this way it made me think about the film and its colours in a lot more depth, right down to props, costumes and even hair colour of my actors. The approach 'forced' me to look at how I was using colour to help tell stories and best of all, saved me, literal weeks in post production because the footage was as close as I wanted it to final product meaning that a large part of my post workflow suddenly just disappeared.



Now technically I actually DO do 'some' form of colour grading, the difference being that I do it 'in camera' before I even shoot anything, but I'll talk more about that next week.

SLASHER HOUSE 2

Graded shot from Slasher House 2010
When it came to Slasher House 2 I was faced with an 'interesting' dilemma. The look of the original film had been popular with the vibrant colours of the grade really standing out as a feature, but I had evolved my filmmaking style since then to use as much in camera lighting as possible. The challenge was taking the style of the original film and recreating it, physically, in camera.
The approach I took was using gels to emulated the colours and choosing costumes and locations as wisely as I could in order to keep the unique colour aesthetic, whilst helping it match the 'in camera' style that we had now employed in our filmmaking. This mixed with adjusting the cameras colour temperature and the contrast/saturation on my 'custom picture profile' helped me get the look I wanted, that has way more depth than I could ever add with a computer in post.

Ungraded shot from Slasher House 2015.
The added bonus of this, now that we're shooting our first 4K film, was that I could cut my footage with very little post processing, meaning I risk very little degradation in the image, which is more common when shooting compressed images. It also means that I can work faster and have a finished product in much less time simply by taking a little extra time on set getting it right.
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Overall the most important thing is that this is what works for me personally, everyone has their own style of working and their own way of doing things and above all, you should be finding the approach to the look of your film that makes you the happiest. 

Ultimately my advice to my filmmaker friend was, "do it however YOU want to do it, its your film after all". I understand the importance of both approaches and I've seen some amazingly well graded stuff that puts my stuff to shame, and the same is true when watching people get their look right 'live on set'. It doesn't really matter how you achieve what your looking for, its all about making YOUR films YOUR way. In the end, as always, thats all that really matters.

MJ

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