Showing posts with label creepsville. Show all posts
Showing posts with label creepsville. Show all posts

Monday, 29 February 2016

RAISING THORN : Why I'm Glad my 1st Feature was My 3rd Feature.


4 years ago today I handed over the first draft of a script to my producer and partner Anna, I had been working on it since I was about 15 and on 29th of February 2012 I finally finished it. The date was important, I had set it as a deadline almost four years earlier, because the films story took place on February 29th, it seemed fitting. 

In all honesty I always thought Legacy of Thorn (Known as Thorn then) would be my first low budget feature, but as fate would have it, it was my third. Looking back now at all the delays and mishaps that led to the film taking almost 10 years to get off the ground it all seems like a blessing in disguise. The film happening when it did was great for a lot of reasons, the main one being, that, until that point, I hadn't really been ready to make it.

I had come up with the story when I was pretty young, initially starting life as a Halloween fan film idea of sorts, I quickly went a different direction, taking the elements from my idea that were factual and therefore I could use them with out a law suit (mainly the nordic rune elements that inspired Halloweens later sequels) and then starting with everything else from scratch. Overall it was a pretty simple concept, Kind of Halloween meets The Terminator (Two films which I always felt went hand in hand in terms of tone) but told between two time zones that ran against each other. 

The problem I always had with the traditional 'Slasher' set up, was that they always have a strong opening and then 40 minutes of downtime before they got to the 'good stuff'. The solution I eventually came to was to think of it as two films. One set on February 29th 2008 and one on February 29th 2012, the first playing backwards and the second forward. This way, not only could I break up the downtime, but I could essentially conceal important elements in the story that would feel otherwise mundane. Of course, 15 year old me would have been able to understand any of that. 

So as I tried to get the project off the ground, It never seemed to work quite how I imagined it, over the years I would try and make it work, but at the time didn't have the correct understanding of screenwriting and story structure to do so and so I focused my attention on other things. I was disheartened, because I'd always imagined it would be my first 'proper' feature. Another disguised Blessing.  



Eventually, over 10 years later, after making a butt load of horrible short films and some ok ones, I felt a little more confident that I had the filmmaking tools to make it work. By this time I was in preproduction on my actual first feature 'Creepsville' that I had started to develop with another writer after we graduated. Of course, I still wasn't sure I was ready and so I decided to makes another short film to help us get our heads round using the gear we'd be shooting on. 

I dusted off the old script for short film version of Thorn I'd written (Essentially a scene taken from the bigger movie), another writer friend of mine asked if he could polish it up, and then we shot it in an evening in my friends garage, we put it out there and people dug it, it even won first prize in the Scary or Die competition in 2009 against some pretty amazing entries. It was at that point that I started to feel like 'Thorn' should have been my first feature, and again I felt disheartened. Once again, it was a blessing in disguise. 

Creepsville came and went, It was a tough shoot and that was for a relatively simple concept. We got to the end, but the shoot had been a huge mess, After graduating University a year before, that was still a shoot that I've always considered my 'True Film School'. The film suffered in a lot of ways from my lack of experience. I thought to myself, this could have been 'Thorn', I could have fucked that up, and I felt less disheartened.

In 2009 Post on Creepsville was underway and taking a long time (I was fairly hand offs with it) and rather than sit around waiting I started working on the idea for my next film. "This time" I thought "It's sure to be Thorn". 

Then out of the blue I got wind of two films that were in production that sounded scarily similar to my 2005 feature script 'Slasher House'. I panicked, SH was one of the best ideas I'd ever had (make of that what you will) and it was a pretty low budget screenplay. One location, small cast. I realised it was now or never and I polished up the script and moved the film into preproduction in a bid to 'Get there first'. (Ironically the two film never even went under the lens). 

Thorn ended up on the back burner, but this time it felt a little better. See I had planned for Slasher House to be an ensemble movie and the 4th in a series. Thorn being 1 of 3 leading up to it, The other 2 being Hollower and Cleaver : Killer Clown. This would mean that I would have to change my whole series structure, but the upside was, Thorn played a big part in the Slasher House script. I decided that Slasher House would serve better as an introduction to these characters and we could tell their stories later on. Which we did.


Legacy of Thorn (2014)
Slasher House was shot in 2010/2011 and locked picture in 2012, the day after the Premier I receive dozens of calls and messages asking of there was was going to be a Thorn movie. By the time it came out on DVD in my homeland (The UK) Thorn was already an audience favourite. Now I felt like if there was a time for the Thorn movie, it was now, but whilst making the film, I'd had an inkling this would be the case.

Like I said at the beginning, a few months earlier on February 29th I had handed the first draft of a script to Anna and during this time I had been working on getting the final script ready. The script was HUGE and there was no way that I, as an inexperienced filmmaker, could have made it as a first feature, I mean the finale features a goddam Helicopter for crying out loud. 

The true blessing was that the film allowed itself to be ready before it would allow me to make it and I'm glad it did. Legacy of Thorn is one my proudest filmmaking achievements and had I made it earlier I'm not sure I'd be able to say that.

In February 2013 we started preproduction of Legacy of Thorn and one year later it Premiered in London on February 28th. Of course there was a whole adventure along the way, but that is another story for another Leap Year.


MJ

IF YOU FIND THIS BLOG USEFUL. PLEASE SHARE. You can keep up to date with our filming goings on at our FACEBOOK PAGE :)


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Monday, 11 January 2016

3 REASONS WHY YOU CAN AND SHOULD BE SHOOTING 4K


Before I start let me just say, today, right now, in terms of film production, there isn't a necessity to be using anything more than the standard 1080 HD that ANY camera worth its salt comes fully equipped to shoot. 1080 is perfectly acceptable and then some and it will be for a long time. 4K is not a necessity by any means, At least not yet. That brings me to the main reason I decided to make the jump.

In the late 90's and early 2000's the video revolution was in full swing. Canon had released the XL1, which, thanks to a slew of indie horrors, including Danny Boyle's 28 Days Later (which was actually only partially shot on the XL1) became the go to camera for making video features on the cheap and soon places like Blockbuster had their shelves filled with some inventive (some not so much), low budget horror movies. It was a good time to be a horror fan.

Eventually the HD revolution began as the prices for High Definition tape and cameras finally started to come down and the tech became affordable for your average consumer. In 2009 I made an SD horror feature called Creepsville, exactly the same time the next year I shot my first HD film Slasher House. A year or so later when we started trying to sell them I noticed something disturbing.

A lot of the films I loved as I grew into adulthood were now facing extinction because they were we're shot in SD and without brand recognition they weren't being picked up for rerelease anymore. Most of these titles we're now being deleted from existence, from the point of view of the market anyway. It stands to reason that one day in the not too distant future we'll see the same happen to HD (1080). Which brings me to my first reason.


1. FUTURE PROOFING

For most distributors SD just wasn't an option anymore, they were interested as hell in the High Def film, but they told me in no uncertain terms that "SD just wasn't an option for them anymore" in fact they told me that "Anything produced before 1999 in terms of new films was not worth them taking on". I watched a lot of filmmakers face that struggle as we transitioned into the new High resolution technology (of course there were odd exceptions like Marc Price's Colin that slipped through) and failed to find a home for their Standard Def features.

There is now continued interest from distributors in my HD film Slasher House 5 years on, But no distributor wants to touch the SD Creepsville because its not 'viable' for them to try and shift Standard Definition programming anymore, even though ultimately the film wold end up on DVD which is of course Standard Def, distributors now demand a higher quality master.

So with that said, why wouldn't the same eventually happen with 4K? Well, it might, but the life of any films shot on 4k will be longer than anything shot in SD going forward. 4K resolution also boasts the size (from my understanding at least) as cinema screen resolution, which puts it just higher than digital protections lowest standard (2k). There is every reason to believe that we'll sat at this standard for a fairly long time, if not permanently.


2. ITS CHEAPER THAN YOU THINK

"Surely this cinematic quality comes at a price?" We'll yeah it does, but that price doesn't have to break the bank anymore and in 2016 is not really anymore than shooting 1080p. The truth is, that in the last year, 4K has become a very affordable option for everyone. I looked into shooting in higher resolution in 2014 when we came back from the Premiere of Legacy of Thorn and it just wasn't an option for me as a low budget indie with cheapest options being £4000, before adding tens tuff to make them functional.

Today you can start shooting out of the box for as little as £400 (or less if you buy used) as there are now many more options thanks to companies like Sony and Panasonic leading the charge to bring the tech to the everyday consumer. We're now talking the same price as Canon's latest Rebel (T*i) models but with the added bonus of four times the resolution.



The best part is that, this tech is becoming cheaper all the time, its all ready fallen to 10 times less than it was 2 years ago. Next year it'll be available for much less again and pretty soon, shooting in 4K will become the norm and thats a good thing. I mean, even your phones (mainly Samsung) have been shooting 4k for a couple of years now.

I've detailed a list of 4K options in Part 2 of this blog (coming soon) that range from solutions for the penniless filmmaker to something a little fancier for those with a bit more money to spend, but of course I've kept within the low budget ethos of this blog, It really is worth looking at the options out there now as you'll find...


3. IT REALLY IS BETTER THAN HD

Shot from Panasonic LX100 (4K) : Slasher House 2
This seems fairly obvious, as you are working with more resolution. But I often hear, and have been guilty of thinking it myself "How much difference can it make?". I have to say, in a few short months of shooting both HD and UHD (4K), even shooting 4K compressed to a MP4 container, I would say the difference is VERY noticeable and in a very positive way.

I was concerned that it really wouldn't make a difference, and that shooting 4K would ultimately be a large risk with added expense, but the second I got the rushes back from our first shoot I could see a clear jump in quality, even from the 1080 AVCHD that the same camera also shoots.


Shot from Panasonic G7 (4k) : Slasher House 2
Another worry a lot of people have is the expense of things like storage etc, Obviously the files are about 4 times larger. but buying new harddrives didn't break the bank too much as the prices are dropping so dramatically it set me back the same amount as I would have paid 2 years ago for quarter of the storage, so it kind of evens out, I got two 2GB usb3 drives for around £100 (one edit, one backup) and they run fine on my out of the box 2012 Imac (the cheapest you can buy too).

You should take into a account that a low end machine will struggle with 4K playback from time to time and if you don't have a butt load of Ram, you're gonna have a slightly slower machine when it comes to cutting, but I've found a decent work around that I'll talk about in Part 3 (Coming soon).

________________________________________________________

I'll try and cover elements here in more detail over the next couple of weeks.

Please note that 4k is not the be all and end all. Its important that you don't worry about this too much, if moving to 4K is an option, you should certainly consider it for the first reason alone, but its more important that you just keep making movies.

Whether it's on 8/16/35mm film, Analogue Tape, MiniDV, SLR, Compact Camera, your iPhone or a 'Red Max Ninja Dragon T2 Turbo : Street Edition', Don't let technology worry you its all there for one reason. To help you tell stories and in the end it really doesn't matter how you do that as long as you do it well.

MJ

IF YOU FIND THIS BLOG USEFUL. PLEASE SHARE. You can keep up to date with our filming goings on at our FACEBOOK PAGE :)


Wednesday, 23 April 2014

SEEING THE LIGHT : LEDing The Way

MJ Dixon is an Award Winning Filmmaker and Director of Low Budget worldwide releases including Slasher House and Legacy Of Thorn. He has also seen over 30 music videos and shorts appear on major TV channels around the world as well as running filming workshop The Micro Budget Massacre. He mostly spends his time leaping from life to life, striving to put right what once went wrong and hoping each time that his next leap, will be the leap home.

READ FIRST!! Once again, please understand that this is just my outlook and opinion on aspects of filmmaking, Im not saying its right or wrong, it's just how I do things and how I view things, Filmmaking is about listening to everyone, your peers, professionals and everything in-between. This article is here to be nothing more than helpful to people looking to make movies, hopefully thats you.


CAUTION : Obviously working with any electrics that create heat is dangerous, make sure any lights you get have the required protective glass and caging and of course just like tungsten lights be aware that, if not set up correctly, then it can, like anything on set, be very, very dangerous.

Last week I talked about my standard light set up, using tungsten worklights. Tne set up itself cost very little and is extremely useful and very bright. However it does have draw backs, mainly in regards to how hot these kind of lights get. Although trust me, shooting in the winter in Northern England you'll apprecaite that a little more.

However our set up has evolved over the last few years to include LEDs. LEDs are cooler, lighter and most of the time safer than having lights that intergaret hot glass and Sensetive bulbs. This being a low budget filmmaking blog though, I have a duty to look at the cheapest alternative first and of course that is certainly tungsten worklights. 

The problem with these lights is that they each run at 500w each ( that's just work lights, we're talking 800w upward for pro lights) so if your heading out to location you're suddenly talking, large loud expensive generators and when you are running and gunning, like we have to do 50% of the time, you need something much more reliable and subtle to get the job done.

This is where I employ Led worklights. We picked up 3 of the brightest we could find (I think 108 LEDs) they cost about £50 each and they are rechargable, making them a great portable solution at about a quarter of the cost of 1 professional led panel. They fit to most light stands and last about 3 hours of constant use, so if you are careful with your usage you can get a full nights shooting out of them.

They have some drawbacks like anything, but low budget filmmaking is about jumping over hurdles in order to bring costs down. Now first of all, led lamps are not quite as bright as you would like unless you start moving into spending a few hundred, so most of the time you have to double the light source. These particular lights are rechargable, making them very portable. Downside is that they can't run off the mains without damaging the battery, so they need to be fully charged after they die out, which takes 3 hours. 

Heres an ebay link for the model we use HERE

And just for price comparison heres the same size tungsten (They are about £5 more with a stand) which is twice as bright HERE

Now the simple solution to this, is to have them on charging rotation. But of course that doubles the price of your set up. If your after something to rival the brightness of of a standard tungsten light you'll want to double that again. So we go from a £150 set up to a £600 set up. This however is still about the price of one pro led panel. So it's still a great option on a low budget production and an option I recommend can you afford to shell out a few hundred pounds/bucks on lighting.

However bare this in mind, no lighting solution is the best solution for every situation. Some days LEDs just ain't going to cut it. Sometimes you need something more powerful. We use anything from homemade LEDs to plastering lamps to pro stage lights depending on the job. Knowing what the best tools to use for each job is what will make your films look better, not the fact that you spent $7000 dollar on lighting panels. 

A lot of our pickup outdoor scenes in Legacy Of Thorn had to be quick, All of them were lit using this portable set up and available light and that is really the secret to make LEDs work in large areas. Using them to highlight what is already there. This way you can still have control over what your film looks like, whilst utilising the light around you. Especially if you do your research into the locations lighting ahead of time.

The trick with lighting is understand the strengths and weaknesses of different types of lights, tungsten lights are still cheaper and in my opinion give a warmer, nicer, brighter light despite thier drawbacks. But I certainly can't deny the usefulness of LEDs and I certainly intend to replace my tungsten kit with them eventually, but for the level of light you need on a film set you can be looking at some serious money.

But a few hundred pounds is still a lot of money for low/no budget filmmakers. However there is a slightly cheaper option when it comes to portable LEDs if your willing to put some time in, but I'll talk about that next week ;)

MJ

IF YOU FOUND THIS HELPFUL OR HAVE ANY QUESTIONS THEN PLEASE DROP THEM IN THE COMMENTS BELOW. 




Monday, 7 April 2014

SELECT YOUR WEAPON : What To Shoot Your Indie Movie On

I think its fair to say, that technology has moved on quite rapidly in the last half decade, a positive of this? We now have access to amazing filmmaking technology and that technology is becoming less and less expensive every month. However, the downside? Choosing a camera can be a bit of minefield if you don't know anything about them, and that can lead to worrying about making the right choice. I'm here to tell you that it might not be that important.  



When I was a teenager, back in 90's the simple fact was that you just shot on what you could, because not every family could afford the expense of a video camera. So it was either shoot on your Uncle's VHS-C camera, with its blurry viewfinder ( LCD screens were a dream of the future) or nothing. So I learned not to picky early on, and just work with what I had. 

I just wanted to make movies and it wasn't important to me that I couldn't get hold of the best cameras on offer, I just wanted to make movies and that was that, I would jump any technical hurdle to do it. For me, things have not changed, although they have become much, much easier. 

KNOW YOU ENEMY

First of all let me start by saying that, it IS important to choose the right camera for your project. The approach now for newbies is just to grab a DSLR with a kit lens and think that it will solve all your problems, but the fact is that SLR's aren't suited for everything, although I do agree that they are at least a pretty well rounded camera for a beginner or those on a low budget when it comes to imagery alone, they do come with 'hurdles' that must be jumped. But I'll talk about that another time. 

My point is that choosing the right camera for your project is important. To a degree. Depending on if you're shooting a documentary, a promo, a music video or a narrative will most likely dicatate what kind of camera your going to use. If you have a budget then your choices will grow and if not chances are you'll have to work with what you've got, but none of that should ever stop you from shooting something, because a camera does not dictate how good of a filmmaker you are, how you solve problems does. 


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Camera's are more accessible than ever now, you can pick up a DSLR that shoots Hd footage brand new for £200 right now and start shoot nice looking footage. You can get an HD (Shooting in 1080!) camera with Ninja Turtles stickers on for £30 right now and just start shooting. It's just about knowing your limits, jumping the hurdles and working with them to solve the problems they present to you. You can shoot a movie on you phone now with relative ease, ON YOUR PHONE!!! (Note : this blog was written in 2014)

We shot a little practical joke Trailer for April 1st in 2014, and we decided to try and utilise stuff we had to hand, which was an iPhone and an old rowing machine that we dismantled and used as a slider. It had a few draw backs, but it came out ok for a first crack at using a phone to shoot a movie. 



WHAT YOU SHOOT ON IS NOT IMPORTANT (Kinda)

I went to University with people who wouldn't shoot on anything but film, they refused. They we're waiting till they could afford to shot thier 35mm feature and as a result a lot of them are now married with kids or have full time jobs at a supermarket or a call centre and, of course, never made their movie. The same goes for a lot of filmmakers I meet now, the are waiting for their budget so they can shoot on a 'Red' but of course that budget doesn't come because they won't budge or compromise and so haven't proven they can make anything and probably never will. By the time they can afford to shoot on a Red it will be dead tech and we'll have moved onto 17K or whatever is the future of film format happens to be.

In 2009 I planned to shoot my first feature Creepsville on a £300 Panasonic 3ccd Camcorder (man was 3ccd important back then), about a month before shooting, the Univeristy stores guys told us they had some Sony V1 cam's and that we could borrow them after hours outside of term time when no one was using them. We jumped at it, because although it's important to get by with what you've got, it's also important to shoot on the best possible equipment that you can, as long as it's not harmful to your movie. 

On Slasher House I looked at renting a Red, however the rental for 2 weeks in 2010 was about £5000, that was our entire budget, so that would have left us no money for location, costume, travel, resources, food etc. I decided that it wasn't worth struggling through the rest of the movie with no more resources and so we shot on a Canon 550d (back then with 2 lenses and an SD card cost me £1000) which I bought rather than rented, which meant that we had it permanently for the rest of the films shoot.

The fact is that, you should of course use the very best equipment that is available to you (but that is completely relative)  if you can use a Red or a Black Magic or a GH4 or whatever and can afford the extra cash for storage, then by all means do it. As long as it not detrimental to your project. Ultimately though the truth is this, you can shoot on whatever you want as long as you have a great story (and decent sound!). As long as its engaging your general audience doesn't care if shot on a £40,000 Red setup, a DSLR, A phone or a £30 quid HD camera with Ninja Turtles stickers on it. There really is no excuse. 

Now go shoot something :)

Just remember that what you shoot on is not a substitute for talent or skill and no camera is going to make you a better cinematographer or filmmaker the same way that no camera will make you a worse one. 

MJ

IF YOU FIND THIS BLOG USEFUL. PLEASE SHARE. You can keep up to date with our filming goings on at our FACEBOOK PAGE :)


 Get Legacy of Thorn on DVD and Digital HD now.
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Monday, 24 March 2014

LOCATION, LOCATION, LOCATION : Getting The Most Out Of Your Set

READ THIS** Ok once again, this is just my approach to filmmaking, its not here to cause offence or tell you you're doing it wrong or that i'm doing it right, its just here to share my approach to the process. There is no right way, if this all seems to basic for you then maybe you don't need to read it, or it might serves as a nice refresher for you, it purpose however is to help people who don't know where to begin. But once again this is just how I do things and you don't have to listen to it. 

Locations are extremely important when working on any film. However if you're working on a low budget movie, it can make or break your film. I've lost count of the amount of films I've seen filmed in someone's mom's kitchen, living room, back yard, the field out the back of thier house. I'm not judging, you have to work with what you've got, I mean the sheer amount of movies I shot as a teenager in these kinds of environments is staggering, But it really helped me learn many filmmaking lessons, the most important one being, a good location is everything. 

FINDING LOCATIONS

When I was writing Creepsville, I spend a good few weeks wondering around at night, To judge what the locations would actually look like after dark. It would amaze you the amount of sets I've been on where people have done a recce during the day and then been surprised to find that it was completely unusable after dark. So I waited till the environments were how I would want to use them and then wandered around finding interesting locations to shoot in, places that were well lit or just looked interesting. Then I looked at which of those we could shoot legally (without a permit) and then chose my locations around that. 

For one of the films set pieces I knew that I wanted to use a garage space that they had at the university. I'd used it in my short film Before The Dawn (2006) and it had added incredible production value to my little low budget short and knowing I had access to it in the evenings, I wrote it in. We spent about 4 nights shooting one night inside and then 3 nights on the exterior before our lead took ill for a couple of weeks, knocking us back and behind schedule. 

LOSING LOCATIONS

The Original Garage Scene from Creepsville
About a week later I was wandering past the garage on my way to the University and noticed that the garage looked exteremly light inside. I got closer, only to find that they had completely removed the roof. I was in a panic as we still had about 4 more interior shots to tie the whole inside and outside scenes together. The next day I returned to find that the whole building had just gone, just like that. No warning, no nothing. We couldn't complain, as they had been kind enough to let us use it for free. But we did lose one of the biggest, most expensive looking scenes in the movie. Which was down to some solid acting by two of our actors and of course the huge expansive realism of the location.

The less ideal Reshoot Scene set in House
Luckily one of the most important things about shooting movies is 'Always have a back up', especially when it comes to Locations. We had to re shoot the scene in an abandoned house (which we had looked at for choice when scouting) about a month later, it still worked, but not on the same scale. We also lost our only real stunt sequence in the movie because of it. But more on that another time.

The biggest loss, was that the garage was a working garage during the day, and boy did it look like it. That added so much production value that we just couldn't have put in ourselves building it as a set, there were old fridges, trees cuttings mattresses, two large pick up trucks and oil and dirt everywhere,  it was incredible and it felt, well, real. Because it was.

USING LOCATIONS AS A CHARACTER

EXT. SLASHER HOUSE
INT. SLASHER HOUSE
When we came to shooting Slasher House, we began to struggle finding a building that was run down enough, yet safe enough to let us shoot in throughout the UK. We sat down and started to talk about building the set, as a bunch of interchangeable panels. It wouldn't be ideal and we would lose the realism that I wanted for the film. In my eyes the house had always been a character in the film, an ominous presence and I felt that bulding it on a set would see us lose that. 

Luckily, thanks to our leading man Adam Williams, we found an abandoned prison on the Isle Of Man, who, after a bit of persuasion, allowed us to shoot there for a small price. Of course we had to get our cast and crew out to an isle off the coast of England, but, once again, thats a whole other story. The location was everything I was looking for, it had a character all of its own, that we couldn't have artificially created in a million years. It may have cost us about a third of our budget, but hell, it worth it. 


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DOUBLING UP LOCATIONS

When it came to finding locations for Legacy. Of Thorn, we had to be a bit smarter. It was written around 2 main locations, but in reality was probably about 5 or 6. The trick we had to employ here was finding an existing location that served as a potential production base whilst also bring production value to the film whilst at the same time encompassing all the other locations that we needed throughout the film. A warehouse, a hospital ward, a rooftop and some kind of medium sized cabin. A lot to ask, but essential in making a low budget film like Legacy of Thorn work. Boy did we get lucky.

The school that doubled as Avondale High
Our producer Anna managed to get us into an abandoned school complex that housed all but 2 of our locations. It was kind of incredible and, of course, there's nothing that looks more like a school than a school. However because of the size of the complex the other locations, 'the warehouse', 'the rooftop', 'the abandoned outhouse'. They were all there too and they had all been used and then abandoned, and looked horrible, which made them perfect for our movie. 

The school, we had to clean up, as it needed to look operational, which also included us re flooring the gym, whilst also trying to shoot scenes (not fun for sound). 

But everything else was gritty and dirty and perfect for the look of the movie. If we had tried to turn a set into this kind of thing, we would have been well over budget by the end of it and still would have had nowhere near the realism that we wanted. The warehouse room doubled for the store room with some clever shelf movement, but still leaving us with that used looked we wanted.

The Gym we had to refloor for the Cheerleader Massacre
I think when finding locations when you are on a shoe string budget, you have to try and be efficient. If we have one main location, I always try and make sure that we can also house the cast and crew there if possible. This also saves travel headaches, and keeps your head in the game. It also means that you have your actors with you at all times (as long as they are scheduled to be there for a few days) when it comes to quick retakes or ADR or anything like that. 

I understand that getting a location to shoot your movie seems very obvious, but by being meticulous and getting the right location will change everything about your film. It will add expense and style and most of all it will really help your actors get into scene and character and all of this will improve the final product immensely. Or maybe your film takes place in your mom's kitchen, in which case ignore all of the above.

MJ

IF YOU FIND THIS BLOG USEFUL. PLEASE SHARE. You can keep up to date with our filming goings on at our FACEBOOK PAGE :)


MYCHO MICROBUDGET MASSACRE MASTERCLASS

ALSO IF YOU'RE BASED IN UK, MICROBUDGET MASSACRE AND THE MILTON KEYNES FILM NETWORK ARE HOSTING THE FIRST OF THIS YEARS SPECIAL 'MYCHO MICROBUDGET MASSACRE MASTERCLASS' LIVE SHOWS ON TUESDAY 8TH MARCH.  


 Get Legacy of Thorn on DVD and Digital HD now.
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Monday, 17 March 2014

CHOOSING YOUR VICTIMS : CASTING A LOW BUDGET MOVIE

When casting its true that I usually make the final decision on who we go with, but most of the leg work in regards to dealing actors and their auditions before we start shooting come down to my Producer, Business Partner and Better Half, Anna. Who not only gets the talent there, but spends most of her time dealing with them on set. It only made sense that she shared her wisdom when it come to the delicate and yet deadly world of... Casting.

As a low budget production company we rely heavily on recommendations and professional contacts when casting. You need a cast that will power through a difficult shoot with the end goal in sight: the finished film which everyone has put their heart into and everyone can be proud of. The last thing you need on a low budget film set when everyone's knackered, starving and freezing is constant demands for brown M&Ms and a bloody great Bengal tiger.


The most important thing for us when casting, much more important than experience, is that we can work with the actor to get the best out of them, us and the film itself.


Jade Came recommended by another filmmaker
The process we have found works best is to have a mixture of casting within our extended circle, people we know or people who have worked with people we know, and using casting sites to find our cast. We shortlist the applicants down to the people who have the right look for the role and ask them for a video audition to save them the expense of travelling to us. We give them a portion of the script to read to camera and send to us which gives us a good idea of their commitment and acting ability.


From the start, in the casting call itself, it's always best to make what you want from them very clear - if you want nudity in your film (as we almost always do making low budget horror) tell them exactly what you'll need so nothing is ambiguous. If you do require nudity, be respectful and put the actor at ease. 'Get your boobs out and I'll make you a star, baby' was never the best chat up line and I'm guessing they've heard it before. What one person could see as harmless flirting may be extremely off putting to an actor when you're asking them to take their clothes off. You might mean it playfully enough, but a lot of models and actors have had bad experiences with perverts with cameras who pretend they're making a film. Just be professional. Tell them you'll have a closed set and, in the case of actresses, you'll keep the male presence on set for that scene down to a minimum. That said, if they do show any reluctance to do nudity in a scene that requires it, don't cast them. You don't want to make anyone scared or uncomfortable and it could lead to you having an actress on set on the day who won't do the scene or may not show up at all. Be respectful and be completely up front. Also, put chastity belts and/or shock collars on your crew as necessary. You know which ones I mean, yeah those guys.


Let them know how tough it will be, they probably won't believe you but tell them anyway. Tell them it will be long hours, very little sleep and difficult conditions if you don't, you can't really blame them for complaining when they get on set, especially if they have never done a long shoot away from home before. But tell them it's worth it, because the end result will make you all proud. We use the very helpful mantra 'pain is temporary, film is forever', good old Troma!


Paris was an actor in our extended social networks
If someone's taken the time to apply for your project, take the time to respond to them even if they're not successful and to thank them for showing some interest. It's a tough world for actors at the moment with so much competition for paid work that it's difficult to put the time into applying for something they may not earn any money from. It may take a while to respond to everyone, but it's worth doing to show them some gratitude. Casting sites sometimes make this a bit difficult but when people apply by email it's no problem.


If you can only pay expenses (which again is usually the position with us in our collaborative projects) make that very clear too. If you can't pay an actor up front, explain that but tell them that if the film goes into profit then that will be split between everyone involved, just don't make any promises you won't be able to keep. It's very difficult to make money out of an independent film so make sure they know that. There are things you can do for them like provide them with references, recommend them for future work and help them along in their career with head shots, help with showreels, etc. You have skills that are worth money too.


I can normally tell whether we'll be able to work with someone from my initial communication. If they seem disinterested or unhelpful at that early stage, it's unlikely to get better. If I have to constantly chase them for a response or their audition it may be that their heart isn't in it. If they're way too over the top and are 'poking' me on Facebook every other day, I might end up killing them on a hectic film set. People are busy and sometimes life gets in the way but just use your best judgment of how well you think you can work together and make sure the relationship can be a productive one for all involved.


Also, like I said at the beginning, the independent film network is usually a fantastic and supportive place to be. I've been more than happy to recommend actors I've worked with to other filmmakers and I've also asked for references off filmmakers as well. This way, the people who are great to work with will be pushed forward and the people who aren't won't be. It's invaluable when working within low budget constraints to get some kind of vibe about how they are to work with from other people. If someone was a no show on someone else's film for no good reason then you don't want to take the risk with them on yours. Ask questions you feel would be the most important for your project: Did they perform well and were they respectful to the set and the other cast and crew? Did they throw a massive diva strop and murder anyone? Well...that they weren't supposed to murder.


Craig and Jane were cast in Legacy based on their Previous work and their auditions

It's worth bearing in mind that actors speak to each other too and will compare their experiences in dealing with you as well. They're your family for the duration of the project, just treat them like that. Unless you hate your family, in which case maybe treat them like your therapist's family, I guess.

Anna

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Monday, 10 March 2014

STORYBOARDING : THE ART OF PRE PRODUCTION

One of the first things I do after we lock the script down is start Storyboarding. Now I know there are many schools of thought on this, some people don't like them, some people will only shoot if the entire film is storyboarded and some filmmakers fall into the middle. I would be one of those filmmakers.

See for me how a film is going to look visually is massively important, in regards to shot choice, colour and even placement of actors, I like to think about all that before going into a movie I'm shooting. Weather it be for me or someone else, its important to try and use that visual style to convey tone, size and of course most importantly use it to tell your story better. 

Storyboard from Creepsville 2009
I come from a background in graphic design and so when it comes to storyboards, I get to save on budget by doing them myself, which suits me as a low budget filmmaker, although I know guys who have less budget than us who hire people to draw storyboards because they find them THAT important. It helps filmmakers on various levels, whether it be shooting faster on the day, locking down there ideas or conveying the visual ideas to other crew members. Every filmmaker i've ever met has different reasons for using them.  

However my problem with storyboards lies here, because I have a habit of going into too much detail. On my first feature, Creepsville, I started spending anytime we weren't shooting drawing storyboards out for the upcoming evenings/weeks shoots. Which is a time taking process, but our cinematographer decided half way through the shoot that he wanted them to make sure we got all the coverage we needed and so I was happy to help him as much as could to speed the process along.

Storyboards from Slasher House 2010
When it came to Slasher House, it was requested of me that I storyboard the entire movie for the cinematographer from the offset, who wasn't going to be me at the time, and so I started drafting each shot. After about 2 weeks I had storyboarded the first 5 pages (albeit in great detail) and realised that this simply wouldn't be ready for shooting if I carried on this way. 

After that the cinematographer pulled out and I realised I was going to be stepping in to fill his shoes and so I looked at what I needed to storyboard and decided on only storyboaring the bigger set pieces in the film. Each one still took me weeks, but this made it much more manageable at the time, Because quite honestly, story boarding simple conversation scenes and even very basic action stuff suits became more trouble than it was worth very quickly. 

But an interesting thing happened as I started working out the movie visually, it started to get its own distinctive voice. When I draw I use specific colour pallets, something I carried over from drawing comic books, and it wasn't long before I fell in love with the storyboards visual style and I
The final look of the film based on the Storyboards
realised I was going to have to try and achieve the look of the storyboards in the finished film. We shot some test stuff and graded it and for some reason it worked(This might sound strange but the films storyboards were based on a very intense green and red scheme which I figured would never work in terms of a film), and so pre production became geared toward also making that colour scheme work within the film. 

Less detailed storyboards for Legacy Of Thorn 2012
When it came to Legacy Of Thorn, I had this in mind from the start and so Storyboarding began as a process of quicker sketches to secure the shots we needed for the much more intense action sequences and everything else was planned out verbally in production meetings and then on set when actors were running lines, I would be looking at angles if I hadn't pre planned them already (which wasn't always possible due to the tight schedule) but I had a pretty good idea of what I wanted from the get go. 

What I've learned to do is applying Storyboarding where it's really needed and use pre planning to shoot more conventional stuff is the best approach for me. Storyboarding is useful to me and I enjoy it to a degree, but ultimately it's not always nessassary and really comes down to is how confident you are that you can get what you need in the day in time you have to get it. It does have other important uses within the process though.

So the question is are storyboards important. I would say that,
to me? Yes. They help me find my films voice, and help me to find a better way to tell my story using my visuals. They also help me shoot more intricate scenes a lot quicker, which is helpful on the usual tight schedules that we end up having and on top of that they force me to thick about my film and every shot in much greater depth, So to me they serve a great many purposes. 

However famed action director John Woo doesn't use them, and it might be that you just want to figure out what you're doing when you get there, it really doesn't matter in the end as long as you get what you want out of your film. 

MJ

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